Week 16: FFI and C Interoperability (Advanced)
Overview
Week 16 focuses on Rust’s Foreign Function Interface (FFI) capabilities, allowing seamless integration with C and other languages. You’ll learn how to create and consume C-compatible APIs, manage memory safely across language boundaries, and build reliable bindings to existing libraries. These skills are essential for systems programming and leveraging existing code ecosystems.
Day 1-3: Rust to C and C to Rust
Topics
- Understanding C ABI (Application Binary Interface)
extern
blocks and functions- Creating C-compatible Rust APIs:
#[no_mangle]
attributeextern "C"
function declaration- C-compatible types
- Proper error handling
- Using C libraries from Rust:
- Declaring external functions
- Type mappings between Rust and C
- Handling C error patterns
- The
libc
crate and platform types - Linking with C code:
- Static vs dynamic linking
- Build systems integration
- Conditional compilation
- Exposing Rust to C/C++:
- Creating C-compatible libraries
- Header file generation
- Packaging for consumption by C/C++
cbindgen
andbindgen
tools
Resources
- Rust FFI Omnibus
- Rustonomicon: FFI Chapter
- Bindgen User Guide
- C Types in Rust
- Using C Libraries in Rust
- CBingen Documentation
Use Cases
- Integrating with existing C/C++ codebases
- Creating Rust libraries usable from C/C++
- Interacting with system libraries
- Performance-critical code using C libraries
- Gradual migration from C/C++ to Rust
- Cross-language library development
Day 4-7: Advanced FFI Techniques
Topics
- Memory management across boundaries:
- Ownership transfer between languages
- Safe memory handling practices
- Dealing with malloc/free vs Rust allocators
- Managing C strings and raw pointers:
CStr
andCString
types- String conversion strategies
- Null termination and safety
- Working with callbacks:
- Function pointers in FFI
- Safety considerations with callbacks
- Closures and FFI
- Lifetime issues with callbacks
- Handling complex data structures:
- Slices and arrays
- Structs with special layout
- Enums and unions
- Generic types in FFI
- Async Rust and C interop
- Error handling across FFI boundaries
- Threading and synchronization issues
- Panics and unwinding across language boundaries
- Creating comprehensive bindings with multiple tools
Resources
- Advanced FFI Techniques
- C Strings in Rust
- FFI with Callbacks
- Memory Management in FFI
- Handling Errors in FFI
- Rust Bindgen Cookbook
Use Cases
- Audio/video processing with C libraries
- Game engine integration
- Operating system interfaces
- Hardware acceleration via C libraries
- Plugin systems across language boundaries
- Embedded systems with mixed codebases
Exercises
- Create a simple Rust function that can be called from C
- Write Rust bindings for a small C library
- Implement a callback system where C code calls into Rust functions
- Create a wrapper around a C API that provides a safe Rust interface
- Build a Rust library that can be used from both Rust and C
- Develop a memory management strategy for resources shared between Rust and C
Advanced Challenges
- Create bindings for a complex C library with many types and functions
- Implement a bidirectional callback system between Rust and C
- Build a plugin system where C plugins can be loaded into a Rust application
- Create a safe Rust wrapper for a complex C API with numerous safety concerns
- Develop a zero-copy data exchange mechanism between Rust and C
Next Steps
After completing Week 16, you’ll be able to confidently integrate Rust with C and other languages through FFI. Week 17 will build on this foundation by exploring low-level programming, including memory-mapped I/O, OS interfaces, and even inline assembly for direct hardware interaction.